Thursday, 25 June 2020

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Hello fellow choombas, just a fruitless discussion, but hope will be a fun one nonetheless.

If anyone here is a car guy/gal, I felt like discussing something about the cars in Cyberpunk.
Being a huge car guy myself, I care about the accuracy of cars in games, and although Cyberpunk doesn't have any licensed cars, I still think that - like GTA V (and IV for that matter) - the cars should seem realistic for what they're purposed for.

Eg. Most commuter cars since the 1980s have been FWD, since that's cheaper to manufacture, and easier to drive for normal people, and in GTA this is very easily seen when you jump into a car and do a burnout, most of the time the car will be FWD so only the front wheels will spin obviously.

Older cars, sports cars and supercars are mostly RWD, and some cars and utility vehicles are AWD.

Why does this matter? Well, even in GTA V with its very arcade-y driving and handling physics, you could still notice the difference between FWD, RWD and AWD, and that's why it feels like such a grounded game. You notice that with that FWD Blista Compact, you can't drift, or that driving through the dirt is tougher in a RWD car.

I just hope the same is true for Cyberpunk 2077.



Submitted June 26, 2020 at 05:58AM by Razmann4k https://ift.tt/2NsmSr6
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June 26, 2020 at 06:27AM
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June 26, 2020 at 08:25AM

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